
A world made whole
Oceans touched every shore. Luminous kingdoms reached upward, powered by ancient machines whose true purpose would one day be forgotten.
A RadForge Labs Project · Project #2
A premium pixel-art open-world action RPG where six strangers become a family—and the forgotten truth of Aetheria threatens everything they learn to love.
The Fractured Crown Saga
Thousands of years ago, Aetheria was whole. Its people raised impossible cities through Aethercraft—until the Sundering tore continents into the heavens and buried an age beneath the clouds.

Oceans touched every shore. Luminous kingdoms reached upward, powered by ancient machines whose true purpose would one day be forgotten.

The earth broke apart. Continents rose above an endless sea of clouds. Humanity survived—but the accepted history left something vital missing.

On the Day of Remembrance, an ancient beacon wakes and a colossal Sky Rift opens above the city. Escape demands that six strangers stand as one.
Adventure makes us love the world. Friendship makes us care about its people. Loss gives the journey weight. Hope gives us a reason to keep flying.
The heart of Skyward Chronicles
Choose your hero
Choose a hero identity and presentation. Every hero keeps their element, history, abilities and role while equipment visibly transforms their look.
Element · Flame
Warrior · Aggressive melee DPS
Raised among Emberreach's foundries, Karnos learned that strength means keeping others alive. When flame answered his fury, the power others feared became the shield he placed between danger and the helpless.
Bonded mount
Born from volcanic fire, this direwolf leaves trails of embers and ash wherever it runs.
The Skyward World
Aetheria is a vertical open world of floating continents, secret islands, ruins beneath the clouds, wandering airships and Lost Places that reveal themselves through observation—not an ocean of map icons.
Realm 01
Waterfalls spill from forested islands into the clouds. Ancient ruins, quiet settlements and overgrown paths reward the first instinct to leave the road.
Follow the birds that vanish behind the western falls.
A world that remembers
Sky Rifts alter weather, creatures, resources and entire regions. Seal them, stabilise them, harvest their power—or return later to reclaim what the Rift consumed.
Chain light and heavy attacks, dodge, command elemental abilities and build synergies across flame, tide, storm, Void, shield and grave.
Restore an abandoned island from camp to sky-city. Recruit named NPCs, watch construction unfold, craft, trade, defend and display your history.
Explore, gather, discover blueprints and combine dungeon and world-boss materials. The strongest gear is accomplished—not purchased.
Cross open skies by airship, unlock six themed launch mounts and reach places that weather, altitude and hidden pathways keep from ordinary travellers.
Ten handcrafted launch dungeons
Distinct biomes, enemy families, mechanics, bosses and loot. Play the complete campaign with intelligent AI companions; online parties and matchmaking arrive in the later live phase.
Dungeon 01
Redirect ancient Aether channels through a ruin that is slowly breaking free from its island.
When the warning horns sound, the world changes.
Built in the right order
The campaign, exploration, six heroes, progression, crafting, Skyhold, dungeons, bosses and ending come first as a satisfying standalone game. The live phase expands that proven foundation without compromising it.
Explore the full story with your chosen hero and intelligent companions. Fill four-character dungeon parties with AI that tanks, heals, revives and understands mechanics.
Bring your established hero into online co-op, shared Guild Skyholds, seasonal expeditions and competitive projection battles.
Later live phase · Optional 6v6 PvP
A competitive Aetheric-projection sport played across islands that move, split and reconnect. Fight, carry, escort, heal, revive, scout and construct temporary Aether bridges while the active Rift tears the arena apart.
Skybound Guilds
Build a shared floating kingdom, vote on alliances, raise a living Guardian, launch multi-stage expeditions and fill a Trophy Hall with years of victories. Every guild should look like the history its members created.
Approved visual archive
Official concept imagery defining the characters, mounts, world, systems and premium modern pixel-art presentation.

Forged by an independent Australian studio
Skyward Chronicles is the second project from RadForge Labs: an ambitious premium RPG built with the same studio principles—useful before impressive, evidence over assumptions, users stay in control, and build with intent.
Our first public project is ROMVERSE. Our second takes the forge into the skies.
Visit RadForge Labs
Rise · Explore · Rebuild